Working on recreating bullet bill in 3D. As most things go I had an Idea for an animation in 2D, but since 2D animation tools don't exist anymore (for under 1 zillion dollars) I went to blender to do it, and while I was there, 2D turned into 3D, and then I needed to learn to how to do fire simulations, and texture mappings, and how to draw a hand, and how to rig a hand, and .. and ... and.

Very much a work in progress.
I also learned that:
- chatgpt sucks at helping with blender problems.
- to get that hemisphere on the bullet, you just bevel it to a point, then use the mouse wheel to turn it into a sphere.